


For information on how to control these numbers, please review article KB-03044: Optimizing a Chief Architect Plan for Export to the 3D Viewer. It's recommended to keep the number of exported surfaces below 500,000 and exported texture memory below 50 MB. If you want to assign a Lumion material to a specific surface, you must assign a unique material to that surface in Chief Architect before Importing or Re-Importing the model.Notice that this dialog also shows the model's Surface Count and the Texture Size. Lumion will always combine surfaces that use the same material in Chief Architect.If a model is far away from the Insertion Point in Lumion, you need to move the model closer to 0,0,0 in Chief Architect, before exporting it to Lumion.ģ.2: Why can't you assign a Lumion material to individual surfaces?.The Insertion Point for the Imported Model in Lumion corresponds to 0,0,0 in Chief Architect.3DS file formatģ.1: Why can't you see the model after importing and placing it in your Project? Knowledge Base: Model import guidelines for the Autodesk.Lumion users of AutoCAD use the '.DWG' file format.Īlthough Lumion and Chief Architect support the '.3DS' format, it is a very old 3D model file format and has a number of serious limitations, so we do not recommend using it.

In such cases, all materials need to be assigned within Lumion. '.DWG' may be possible for some designs but does not support the export of textures mapped to any surface. If method A does not work as expected, please export your Chief Architect model to a '.DWG' file and import it in Lumion: This option is known to be supported in Chief Architect X10 and newer. Please note that Lumion does not officially support Chief Architect.Įxport your Chief Architect model to a '.DAE' file ( Collada format) and import it in Lumion:
